Buffy the Vampire Slayer: The Board Game - Arkham Horror Jr. Meets Pandemic

Daniel (@dungeondive) takes a look at the Lynnvander/Jasco Buffy the Vampire Slayer board game—findable for about $30 on the secondary market—and pitches it as “Arkham Horror Jr. meets Pandemic Jr.” He’s upfront that he’s lukewarm on the Joss Whedon show itself but genuinely enjoys the game, following his appreciation for Lynnvander’s Gascony’s Legacy, Red Sonja, and the deluxe Albion’s Legacy (which lives in his top ten adventure games).

Mechanically, it’s a fully cooperative threat-management game for one to six players. Each Slayer has three standard action tokens plus one special token that can trigger their unique ability—but every use of the special draws an Event card, which is an elegant way to scale difficulty with player count. Turn economy is tight and fast. Locations double as action-selection spaces: UC Sunnydale, the Magic Shop, the Initiative Base, and so on each offer a different effect. You search for items in combinations that let you defeat Monsters of the Week (the Gentlemen, for example), which reveal Big Bad plot cards; assemble the right items and you can take down Glorificus, Adam, Dark Willow, or the Mayor. The Apocalypse Track is the ultimate timer—fill it to 13 and everyone loses.

The Friends and Enemies expansion adds a sideboard with Initiative soldiers that Daniel finds adds upkeep without matching fun, though the new heroes and big bads are worth salvaging.


Is Buffy the perfect gateway co-op for fans of Pandemic who want a thematic monster-hunter skin?