Daniel (@Dungeondive) takes a look at Zombie In One, the second edition of Paul Stapleton’s quirky zombie survival game set in Brighton. Building on the charm of his earlier title B In One, this version asks what happens when the bustling, artsy seaside town is overrun by zombies.
Players take on the roles of local residents trying to escape while competing for points by completing objectives, surviving encounters, and fighting off zombies. One player controls the zombies in an asymmetrical game of survival and sabotage. The game features beautifully illustrated standees, whimsical item and encounter cards, and a board filled with delightful details that give it a Where’s Waldo or Mad Magazine vibe.
Daniel explores both the standard competitive mode and his own custom solo/co-op rules, which strip out the “take that” elements to focus on the narrative fun. He shares house rules, tweaks to AI behavior, and even adds new systems like zombie escalation and alternate victory conditions. The game’s light mechanics, narrative flavor, and artistic charm make it a standout in the crowded zombie genre—especially for those seeking a more humorous take.
If you love imaginative, character-driven board games with a strong sense of place and don’t mind rolling with a few house rules, Zombie In One might just infect your heart.