This video features a conversation between Daniel from Dungeon Dive and Roger Deering from Grubis Games, focusing on updates and developments for Dungeon Crusade. Key points include:
- Game Improvements:
Daniel congratulates Roger on Dungeon Crusade’s progress, particularly a new streamlined rulebook. The game now offers faster setup, improved gameplay flow, and a revised combat system. Roger highlights the addition of a mercenary camp, scalable difficulty, and other content that makes the game more accessible and fun. - Future Plans:
Roger shares exciting plans for upcoming expansions, including new dungeons, monsters, and gameplay mechanics like special charms that affect loot rolls. He also discusses smaller, more focused games set in the world of Avalon, which will offer quicker and more concise experiences compared to Dungeon Crusade’s large-scale scope. - Community and Inspirations:
The conversation touches on various board and video games that have inspired both Daniel and Roger, including League of Dungeoneers and Warhammer Quest 95. Roger expresses his gratitude to the community for their feedback, which has been instrumental in refining Dungeon Crusade.
This discussion provides a thorough overview of Dungeon Crusade’s development, future content, and the collaborative efforts that have shaped the game.