DungeonQuest (FFG and GW) - Top 10 Reevaluation

In this top 10 re-evaluation episode, Daniel (@Dungeondive) revisits DungeonQuest, one of his all-time favourite games, comparing the original Games Workshop version (1985) with the Fantasy Flight Games (FFG) Revised Edition (2014). He explores their differences, reviews from BoardGameGeek, and why both versions still rank highly for him.

Daniel loves DungeonQuest’s brutal randomness, press-your-luck mechanics, and the ever-present danger of sudden death. Despite criticisms about lack of strategy or meaningful decisions, he sees value in the game’s tension, high drama, and fun unpredictability. He highlights how it plays like a “dungeon crawling party game,” similar in tone to Escape the Dark Castle.

He also showcases fan-made variants, new characters, and expansions, especially praising an unofficial trio of decks (Merchant, Events, Haunted Halls) that deepen gameplay. Unfortunately, those expansions are no longer available, and he apologises for promoting them before they vanished.

Daniel confirms DungeonQuest’s place in his top 10, valuing its simplicity, replayability, and nostalgia. While acknowledging it’s now expensive and out-of-print, he stresses that his affection for it comes from the game’s design, not its rarity.

A follow-up gameplay video is planned, focusing on the FFG version.

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Just having a casual hunt for PnP options for DungeonQuest and I stumbled across DungeonQuest in my Pocket

Have any Divers put it together?