A look at Mork Borg as a co-op game

Daniel (@dungeondive) explores how Mörk Borg works beautifully as a cooperative RPG without a single game master. By using the Solitary Defilement solo rules, three players took turns being GM for each other, running NPCs, and rolling on charts together. The intimate table setup, carefully curated dark metal playlist, and theme-forward design created an exceptional gaming experience. The rules-light system allowed players to easily incorporate supplemental materials like Ferritory, making the game uniquely flexible and engaging for collaborative storytelling.


Have you played Mörk Borg in a cooperative or GM-less format? What’s your experience with using solo rules in group play?