I had never heard of “LitRPGs” – still not sure I fully understand what carves out the genre. But there has been some previous discussion in the forum about the broader genre of “gamebooks”. Is there a specific feature of “LitRPGs” that you’re interested in? For example, I gather that many of them very intentionally borrow ideas/concepts/mechanisms from very computer-gamey computer games like MMORPGs, whereas this is not the case for gamebooks in general.
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