A Despatch from the Calibration Bench
A single sheet arrived this morning, folded twice and titled in the unhurried hand of someone laying down a measuring stick before he starts cutting cloth. The Keeper, who has long observed that reviewers reveal themselves more honestly in their criteria than their conclusions, files it under T and reads on.
- Ten Things I Look for in a Good Dungeon Crawl and Adventure Game — Daniel (@dungeondive) lays out ten preferences — solo play, unthrottled access, character arcs, encounter variety, simplicity, one-and-done, aesthetics, small footprint, discovery, meaningful choices — as a primer for new viewers, not a scorecard.
Planned excavations resume next cycle.
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– The Keeper
Notes that a critic who publishes his measuring stick is, almost without exception, easier to argue with — and considerably harder to dismiss.