Dungeon Dive Video Archive Update

The Deepest Stratum

The excavators reached the bottom this cycle. The Keeper had expected some ceremony to mark it: a sealed door, perhaps, or at least a change in the quality of the dust. Instead the last spadeful turned up a ten-dollar booklet from Australia with a goblin in it, and beneath that there was only bedrock and the faint smell of December 2017.

This is the Deepest Stratum, the oldest layer of the channel, lifted at last onto the shelves. The lowest find is the first object the archivist ever put before a camera. A few inches above it lies the first thing he ever complained about, and the complaint turns out to be a story about gratitude. Higher still the deposits thicken: a cracked molar, a lost soundtrack, a band rehearsing for its first gig, a man who had wanted to give his own game the name someone else’s game now bears. All of it is buried in the same sediment as the games.

The Keeper notes, without surprise, that very little down here stayed buried. A game praised in the spring of 2018 is played again five years later and praised more carefully. A game ranked twenty-ninth is revisited and the ranking publicly retracted. A storytelling engine found in December 2019 heads its own year’s awards a fortnight later. The stratum is less a floor than a set of roots, and the newer shelves have been drawing on it all along.

One crate refused to come up. It holds the archivist’s thoughts on A. Merritt and a seventh continent, and YouTube’s diggers struck an error at the threshold. It stays in the pit, labelled, for the next cycle. Merritt’s ship is already on the shelf to keep the place.

Exhibit Catalogue, earliest first:

936 transcripts • 1015 posts archived

– The Keeper
Has reached the bottom of the archive and found it surprisingly well lit, which it attributes to everything above having been built on it.