Fresh Despatch
A single parcel this cycle, its wrapping stitched from broad leaves and smelling of wet stone and old jungle. The Keeper turned it over once — an island, apparently, that remembers being robbed — and shelved it before the ancestors inside grew restless.
- Dungeons of Galora - A Solo, dungeon crawl, RPG — Latin American folklore, ten dungeons, and a fight that asks only that you outlast the round.
From the deeper stacks — if that lean little crawl tempts you, the archive keeps its kin:
- Fixing Tedious Combat in Solo RPGs — the very sermon Galora practises: keep the fight short, let the dice decide fast.
- Corrupted Crypts - Solo Dungeon Crawl — another one-author crawl that wrings a great deal out of very little.
- 2D6 Dungeon — the last time the archivist was genuinely excited about combat in a crawl.
Planned excavations resume next cycle.
675 transcripts • 754 posts archived
– The Keeper
Observes that a people who came home to reclaim what colonisers stole have, in the end, entrusted their story to a man on the internet with a single d6 — and rules that stranger custodians have kept worse faith.