# Creators & Designers

**URL:** https://dungeondive.quest/c/dungeon-forge/15.md?page=1

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## [Space Aces: Wreck Runners feedback requested](https://dungeondive.quest/t/space-aces-wreck-runners-feedback-requested/851)

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**Author:** [@P0rthos](https://dungeondive.quest/u/P0rthos)\
**Replies:** 12\
**Last updated:** [July 9, 2025, 6:37pm UTC](https://dungeondive.quest/t/space-aces-wreck-runners-feedback-requested/851 "2025-07-09T18:37:55Z")

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Hey Dungeon Divers! I make the Space Aces series of games, and my latest game is Space Aces: Wreck Runners. It is a fun-filled dungeon crawler game all about exploring derelict spaceships while live-streaming stupid s…

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## [Legends of the Vanished Realm](https://dungeondive.quest/t/legends-of-the-vanished-realm/738)

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**Author:** [@VanishedRealm](https://dungeondive.quest/u/VanishedRealm)\
**Replies:** 25\
**Last updated:** [June 29, 2025, 8:22pm UTC](https://dungeondive.quest/t/legends-of-the-vanished-realm/738 "2025-06-29T20:22:01Z")

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Just looking to show off some images from Dungeon Crawl RPG I am working on. Looking for conversations and feedback!!!

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## [London 1858, sewers clogged, intense odor plagued the city, THE GREAT STINK](https://dungeondive.quest/t/london-1858-sewers-clogged-intense-odor-plagued-the-city-the-great-stink/784)

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**Author:** [@Enlar](https://dungeondive.quest/u/Enlar)\
**Replies:** 0\
**Last updated:** [June 20, 2025, 5:01pm UTC](https://dungeondive.quest/t/london-1858-sewers-clogged-intense-odor-plagued-the-city-the-great-stink/784 "2025-06-20T17:01:22Z")

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Hi everyone! I’m currently working on a small TTRPG dungeon-crawl that takes place in the Bazalgette sewers beneath London. Here’s the idea: “It is now the year 1958, and you, a hardworking citizen, have been drafted …

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## [Depths of Obscurum - Updates and Kickstarter](https://dungeondive.quest/t/depths-of-obscurum-updates-and-kickstarter/780)

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**Author:** [@OhHiGames](https://dungeondive.quest/u/OhHiGames)\
**Replies:** 5\
**Last updated:** [June 20, 2025, 3:15pm UTC](https://dungeondive.quest/t/depths-of-obscurum-updates-and-kickstarter/780 "2025-06-20T15:15:05Z")

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Hey everyone, Dan here. After a less than successful first attempt at a Kickstarter we’re going live next week for our sequel game with new rewards and a more reasonable goal. I wanted to share some updates on how the…

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## [Dice Simulator for on-the-go: B.A.R.D. system (Business-card Alternate for Rolling Dice)](https://dungeondive.quest/t/dice-simulator-for-on-the-go-b-a-r-d-system-business-card-alternate-for-rolling-dice/678)

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**Author:** [@Constant\_Chaos](https://dungeondive.quest/u/Constant_Chaos)\
**Replies:** 2\
**Last updated:** [June 18, 2025, 6:09pm UTC](https://dungeondive.quest/t/dice-simulator-for-on-the-go-b-a-r-d-system-business-card-alternate-for-rolling-dice/678 "2025-06-18T18:09:56Z")

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I’ve been using this B.A.R.D. system for a few design projects and thought I’d share it. Better than dice? Absolutely not. But it’s been great for those cases where physical dice aren’t available.

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## [Looking for help with a Dungeon Crawl Mechanic/Idea](https://dungeondive.quest/t/looking-for-help-with-a-dungeon-crawl-mechanic-idea/616)

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**Author:** [@denouement231](https://dungeondive.quest/u/denouement231)\
**Replies:** 7\
**Last updated:** [April 7, 2025, 8:12pm UTC](https://dungeondive.quest/t/looking-for-help-with-a-dungeon-crawl-mechanic-idea/616 "2025-04-07T20:12:39Z")

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Hi All! I’m reach out looking for help and inspiration. I’ve been working on “my ideal dungeon crawler” for a long time and who knows when I’ll ever have enough time and really get there but… There is a mechanic I’m tr…

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## [Dungeon Noise Mechanisms?](https://dungeondive.quest/t/dungeon-noise-mechanisms/289)

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**Author:** [@Harn](https://dungeondive.quest/u/Harn)\
**Replies:** 15\
**Last updated:** [January 14, 2025, 9:19am UTC](https://dungeondive.quest/t/dungeon-noise-mechanisms/289 "2025-01-14T09:19:46Z")

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Do you all have good examples of how noise in a dungeon is managed in a dungeon crawl style table top game? I was just thinking earlier today that it’s a bit simple to assume a party of adventurers can fight a group of …

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## [Push your Luck, Stealth/Time Dice Mechanic](https://dungeondive.quest/t/push-your-luck-stealth-time-dice-mechanic/526)

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**Author:** [@denouement231](https://dungeondive.quest/u/denouement231)\
**Replies:** 5\
**Last updated:** [December 23, 2024, 6:05pm UTC](https://dungeondive.quest/t/push-your-luck-stealth-time-dice-mechanic/526 "2024-12-23T18:05:33Z")

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I’m super excited to share this mechanic as I’ve been working on it for a while. It is a variation of a previous mechanic I had shared here, but this one feels more elegant. I’ll try my best to articulate it, and I’m loo…

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## [Tracking dice pool system for Combat](https://dungeondive.quest/t/tracking-dice-pool-system-for-combat/500)

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**Author:** [@denouement231](https://dungeondive.quest/u/denouement231)\
**Replies:** 16\
**Last updated:** [December 12, 2024, 9:32pm UTC](https://dungeondive.quest/t/tracking-dice-pool-system-for-combat/500 "2024-12-12T21:32:45Z")

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Hey All! Tell me if you think this would too complicated/too simple, not intuitive, not fun… and if you have thoughts/contributions on it. Hopefully it makes sense the way I share it: D4, d6, d8, d10, and d12 are used…

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## [YouTube "only hands" videos](https://dungeondive.quest/t/youtube-only-hands-videos/375)

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**Author:** [@MattBarker](https://dungeondive.quest/u/MattBarker)\
**Replies:** 14\
**Last updated:** [December 11, 2024, 12:53am UTC](https://dungeondive.quest/t/youtube-only-hands-videos/375 "2024-12-11T00:53:30Z")

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Hi, I’m not a creator or designer… yet. But it’s something I’ve been toying with as an idea. I also like journaling my thought process and had an idea that video format may be less time consuming than a written blog. D…

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## [Looking for Design Input on Dungeon Room Features](https://dungeondive.quest/t/looking-for-design-input-on-dungeon-room-features/400)

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**Author:** [@denouement231](https://dungeondive.quest/u/denouement231)\
**Replies:** 2\
**Last updated:** [November 17, 2024, 1:31am UTC](https://dungeondive.quest/t/looking-for-design-input-on-dungeon-room-features/400 "2024-11-17T01:31:08Z")

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I’m working on a dungeon crawler and I’m torn between two design directions: Based on Assault on Doomrock (pictured), location cards with multiple options/features. Based on Axion Quest (pictured) /Dungeon Univer…

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## [Ai tool for designers to interpret games rules](https://dungeondive.quest/t/ai-tool-for-designers-to-interpret-games-rules/312)

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**Author:** [@denouement231](https://dungeondive.quest/u/denouement231)\
**Replies:** 3\
**Last updated:** [November 5, 2024, 1:27am UTC](https://dungeondive.quest/t/ai-tool-for-designers-to-interpret-games-rules/312 "2024-11-05T01:27:26Z")

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Viktor Ahrens of Dungeons of Doria shared this tool for designers. Seems extremely helpful! https://notebooklm.google.com/ Viktor Ahrens on Facebook said: One thing we discussed today in the Dungeon Dive Zoom call (i…

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## [Video Games, Procedural Generation, and Dungeons on the Fly!](https://dungeondive.quest/t/video-games-procedural-generation-and-dungeons-on-the-fly/282)

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**Author:** [@denouement231](https://dungeondive.quest/u/denouement231)\
**Replies:** 8\
**Last updated:** [October 22, 2024, 2:27pm UTC](https://dungeondive.quest/t/video-games-procedural-generation-and-dungeons-on-the-fly/282 "2024-10-22T14:27:22Z")

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Hey All, I just wanted to share a top that is always on my mind, and one of the reasons I love the Genre we all share. Procedural generation, random events, emergent stories, etc… For me is one of the most fascinating …

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## [Papercrafts: Folding tiles for quick set up](https://dungeondive.quest/t/papercrafts-folding-tiles-for-quick-set-up/286)

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**Author:** [@denouement231](https://dungeondive.quest/u/denouement231)\
**Replies:** 0\
**Last updated:** [October 19, 2024, 4:59pm UTC](https://dungeondive.quest/t/papercrafts-folding-tiles-for-quick-set-up/286 "2024-10-19T16:59:55Z")

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Idea for designers: A 4×3 tile (test it by cutting 4×6 index cards in half) All of the edges of the squares are folding edges, and all edges are cut to fold in alternating directions. My goal is to be able to creat…

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